Direct X

Dear all

since Direct X API’s found for window platform, what applications does the MAC OSX really have to optimize graphics and multimedia, once we r talking about unity game development.

thank you
Khaled

For Macs, the interface to the hardware graphics is through OpenGL.

I think this is technically correct?

If this is a question about what graphics APIs does Unity use, then they are as follows right now:

  • Windows = Direct3D 9 (default) or OpenGL (as a fallback if D3D9 is not available)
  • Mac OS X = OpenGL
  • iPhone = OpenGL ES
  • Wii = priopretary Nintendo API