Displaying a UIViewController over the Unity window

Im currently enrolled in the Google ads beta and im trying to display them in Unity. Ive managed this in standalone projects but Unity seems to be blocking the display.

What im currently doing is adding a view controller as a subview to the _window variable in AppController.h. This doesn’t seem to do anything. Is there any workarounds that are safe within Unity?

Hey FluidPixel. I’ve just come across your post as I’m having the same issue whilst implementing a 3rd party library in Xcode.
I know this post is quite old now but did you ever figure this one out?

thanks in advance :slight_smile:
M