heya all
does the itunes audio feature ( enhancement pack ) work in the iphone os 3.0 ? have been having a problem with this i think.
thanks,
CP
heya all
does the itunes audio feature ( enhancement pack ) work in the iphone os 3.0 ? have been having a problem with this i think.
thanks,
CP
As I understand it, the Enhancement pack itself barely works (at the moment), let alone a specific feature ![]()
The iTunes audio stuff has been handled in Unity since 1.03 (before?). In 1.5 it’s in the player options dialog whether you want iTunes music to override your music.
This code (in initUnity of the Expansion Pack) should be commented out:
// fix for iPod playback getting stopped by the Unity engine
// AudioSessionInitialize (NULL,NULL,NULL,NULL);
// UInt32 sessionCategory = kAudioSessionCategory_AmbientSound;
// AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(sessionCategory), &sessionCategory);
// AudioSessionSetActive(YES);
Also, if you’re having audio trouble in 1.03 and don’t want to upgrade to 1.5, you should get the 1.04 build (ask Unity support for it).