I opened unity today and i got some errors that i couldn’t find the cause, i already re-installed it, changed the project, scene, everything, and it keep showing, here are some of the errors that I get:
Internal compiler error. See the console log for more information. output was:BCE0011: An error occurred during the execution of the step ‘Boo.Lang.Compiler.Steps.EmitAssembly’: ‘Empty name is not legal
Parameter name: fullname’.
Assets/Standard Assets/Scripts/Utility Scripts/MeshCombineUtility.cs(177,30): warning CS0618: UnityEngine.Mesh.SetTriangleStrip(int[ ], int)' is obsolete: Use SetTriangles instead. Internally this function will convert the triangle strip to a list of triangles anyway.’
Assets/Standard Assets/Scripts/Utility Scripts/MeshCombineUtility.cs(130,73): warning CS0618: UnityEngine.Mesh.GetTriangleStrip(int)' is obsolete: Use GetTriangles instead. Internally this function converts a list of triangles to a strip, so it might be slow, it might be a mess.’
Assets/Standard Assets/Scripts/Utility Scripts/MeshCombineUtility.cs(27,74): warning CS0618: UnityEngine.Mesh.GetTriangleStrip(int)' is obsolete: Use GetTriangles instead. Internally this function converts a list of triangles to a strip, so it might be slow, it might be a mess.’
Assets/Standard Assets/Scripts/General Scripts/ActivateTrigger.cs(53,58): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’
Assets/Standard Assets/Scripts/General Scripts/ActivateTrigger.cs(43,58): warning CS0618: UnityEngine.GameObject.active' is obsolete: GameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.’