Files doesn't get automatically refresh anymore..

Since yesterday, and please don’t ask me why since I have no clue about what evil things I possibly have done, my Unity doesn’t recognize any new files or file changes automatically. I have to refresh them manually on my own in the Project window.

Even when I change scripts and save them, I have to refresh them so the compiler recognizes any changes.

Can someone help?

For info, I’m using Windows Vista 32bit.

Ehm, I played around with AngryAnt Behave and installed / uninstalled the newest Mono Project… but I guess this isn’t relevant.

It’s very relevant. I work on Vista 64, and any project I place the Angry Ant plugins into, and sometimes just some editor scripts, when I edit any of my scripts I have to give focus to Unity before it will compile. My co-workers experience the same issues. I would assume it’s some weird bug with the Windows release and editor scripts.

Yeah ok, but even other projects like the Island demo or tutorials behave the same. And only giving Unity3D the focus isn’t enough, I have to right click and select ‘Refresh’.

Aaaargh, there was an Auto-Refresh in the preferences…?!? Ok, I must have completely forgotten about that and somehow it must got turned off in my installed version…

Close please (…and maybe someone can delete :wink: )!