Find and store gameObjects in a array

How i can find all gameObject with a certian tag in the scene and store them in a array?

One line:

GameObject[] objects = GameObject.FindGameObjectsWithTag("myTag");

Note: Code is C#

http://unity3d.com/support/documentation/ScriptReference/GameObject.FindGameObjectsWithTag.html

var objects : GameObject;
function Start()
{
objects = GameObject.FindGameObjectsWithTag(“Tag”);
}