So, this is my code for finding it…
ps = gameObject.GetComponent<ParticleSystem>();
let’s say I have a particle system named “Left”… so how do I find it in that code? GetComponent doesn’t let me give a name for it or anything, like how does this work? I wanna be able to do
ps.startColor = something;
to the “Left” particle system. How do I do this? Obviously GameObject.find won’t work since it’s uh… a particle system. (if it matters it’s a parent of a gameobject named blue_falcon)