Finger covers objects

Hi,

Does anyone know how I can change this code so when I select an object I dont have to completely cover it with my finger and when it being dragged make it a little offset so I can see it ?

It can also be a little hard to select sometimes is there a way to fix this?

private var selected : boolean = false; 
var flaskDragging : boolean = false;

function Update () { 
	
	for (var touch : iPhoneTouch in iPhoneInput.touches) 
	{ 
         var ray = Camera.main.ScreenPointToRay(touch.position); 
         var hit : RaycastHit; 

         if (touch.phase == iPhoneTouchPhase.Began) { 
            if (Physics.Raycast(ray, hit)) { 
               if (hit.collider.gameObject == gameObject) { 
                  selected = true; 
                  flaskDragging = true;
               } 
            } 
           }
           //now if we move the thumb make sure our object is selected
           //if so then proceed with the movement 
           else if (touch.phase == iPhoneTouchPhase.Moved) { 
            if (selected == true) { 
            	//first we need to get the inverse transformation from the camera
            	//to get the correct touches coordinates
            	 flaskDragging = true;
               var cameraTransform = Camera.main.transform.InverseTransformPoint(0, 0, 0); 
               var touchPosition = Camera.main.ScreenToWorldPoint(new Vector3(touch.position.x, touch.position.y, cameraTransform.z)); 

			//get the full position from the touches
			//and restrict Y axis to the actual position of the airplane = 1;
			//because we only want movement in X and Z axis
			gameObject.transform.position = touchPosition;
			gameObject.transform.position.y = -10.5;
   
            } 
         } else if (touch.phase == iPhoneTouchPhase.Ended) { 
            selected = false; 
            flaskDragging = false;

         } 
      } 
   }  
   
   
   function FixedUpdate () 
{
	if (flaskDragging==false)
	{
		rigidbody.AddForce (7, 0, 0);

	}
}

Thanks :slight_smile:

Make the object visually bigger :slight_smile:

Thanks JTBentley , I have tried that but it still seems really difficult to select?

Ok It seems to have solved by getting rid of the fixed update part.

The next small problem is that the cube doesn’t always go to the position my fingers in, although it does move in the direction I move , just not where my finger is. Is there an easy fix for this?

Thanks very much :slight_smile:

Any ideas ?