Interesting, but inadequate cooling destroys video cards, not software.
The “standard ignorance”? That’s bold. It is not their problem, it’s a hardware issue. Would you kindly write a shader that destroys my laptop? How about an iPhone game that melts my device?
It’s more a matter of how much a vendor pushes the borders in terms of clockspeed/cooling solutions/drivers but as the gfx-card worked happily already since quite some time and ran much more complex stuff without any problems, it was clearly an issue Unity caused. If the same stuff would have been implemented in a more professional way then the card most likely would still be alive. Now you could deal with this in a reasonable way or the way Unity did.
That’s nice, but you aren’t really explaining the problem other than “poor shaders killed my video card”. I’m interested in real engineering, not guesswork. If you are going to make this accusation, some evidence is in order. It sounds to me that you fell into the correlation-causation trap
I think i explained the problem already, if something was unclear then i suggest rereading what has been written above. If you want detailed information about the shadercode which once caused the issue then i have to dissapoint you because this is a closed chapter, from a) i don’t have the project on my current computer, b) you would need to run the same drivers and c) you also would need to run the same hardware again. There was a time to talk about this once this happened but for sure not now after so much time has passed.
Uh oh - you’ve fallen into the “argue with Taumel for slagging Unity” trap. Everything bad is Unity’s fault, you see. They’re just a gang of greedy teenage cheerleaders, frying people’s video cards for fun.
back on topic, that Asus slab is a sexy beast - I’ve been eyeing it for a while. Big Kahuna posted elsewhere about his bad experience with it; I hope yours is better.
I’d agree with Jesse about music production being generally better on Mac, having done it on PC for many years, and switched to Mac a few years ago just to run Unity. My experience with video editing has been better on PC - Vegas is still my favorite.
Yeah, it´s incredible how people make a religion about anything, even an ephemeral thing like technology.
@spiralger, if you want a good OS with a much better hardware than the ones Apple sells, and for the half of price, make yourself a Hackintosh, but do it on your own risk.
One of the few things I could say about all this discussion is that Apple should use “Think overpriced” instead of “Think different”.
The thing is, people buy a computer for specs and compatability. Not a lot of programs are compatible with a Mac and thus not a lot of people buy them for gaming or anything like that. For artistic purposes(ie: Film editing/special effects, garage band etc) and people who just use them for browsing and stuff like that, then there’s no problem.
I was in the Hackintosh scene for quite a while, and let me assure you that this is a terrible idea. Constant crashes, driver issues, and performance problems will make the experience more than painful.
On topic, I am in the exact opposite position of the OP. I have been an IT Support Tech for years, and have dealt with both PC and Mac environments on a large scale. Obviously your mileage may vary, as in the case of the OP, but overall I think Mac is a very strong platform. I used to be the worlds worst PC fanboy, but development on a Mac has been a dream. When people are on the fence about getting a Mac, I tell them that you will spend much more time working WITH you computer, and much less time working ON it.
At the end of the day, it is just a matter of preference. The handful of things that Mac can do better than Windows is worth the added cost to me, but for you, it could easily be the other way around. No platform is better than the other, but one might be better for you.
Hmm, isn’t comparing hardware to hardware the same as comparing the specs?
for example a Mac Pro like this:
Intel® Xeon® 5500 series quad-core processor (yes… intel)
3GB DDR3 memory
NVIDIA GeForce GT 120 graphics
this is 2500 dollars
source:
And my PC, which costed around 1300~1400 bux (including the huge taxes on this country), got:
i7 920
6GB DD3 memory
ATI 5770
What am I missing? It seems to me that you get much more for your bux when you just buy a pc. If I were to pay an extra 1000 dollars for a mac, I’d get a computer with much less performance
Funnily enough, that’s the exact reason I quit my hackintosh project and just bought a Mini. The experience was everything using a Mac shouldn’t be.
Not quite. I’m not talking about value, I’m talking about the actual physical objects. Just compare the price for the two processors you quoted to see where things diverge. Depending on specific model, the x5500 series chips can end up costing 3-5 times more than an i7. Apple could drastically cut the prices on the Pro if they used more consumer hardware instead of workstation stuff. Even if you compare benchmarks that are exactly the same, the specific hardware going into the Pro is just more expensive to start with and not entirely an issue of Apple marking prices up drastically. In many cases, if you build a PC that uses the exact same hardware and take into consideration things like the quality of the enclosures(Lian Li or Silverstone case instead of a bargain Antec) and manufacturing, you’re not going to see a huge difference in price.
And don’t get me wrong, I’m not an Apple fanboy. I spend 80% of my spare computer time on a PC that I built myself(just as I’ve done since my first 486 in 1995).
This Saturday on the 9 year anniversary of the September 11th terrorist attacks which destroyed over 6000 PC’s I’m going to publicly burn a working Apple computer at my Church of the PC Community of Gainesville in front of my congregation of 3 followers. I will do this because Mac’s are “full of lies” and Apples are “of the devil.”