I’m trying to create instance of class using List instead of array and getting error ,
i don’t know the exact cause
please let me know if there is any workaround to use List of Class objects
Thanks in advance for any suggestion or code !
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
[System.Serializable] public class BaseClass{
public int index ;
public List<GameObject> itemList;
}
public class GameLogicClass : MonoBehaviour {
public List<BaseClass> baseClassInstance;
void Start(){
for(int _m = 0;_m < 10;_m++){
baseClassInstance.Add(new BaseClass());
baseClassInstance[_m].index = 1;
}
Debug.Log(baseClassInstance[0].itemList.Count ); // < Getting ERROR here : NullReferenceException: Object reference not set to an instance of an object GameLogicClass.Start ()
}
}