GL Context issues, UI missing issue, more!

Upon first opening of the first project, EventTrigger was missing, any of my UI objects were showing as ‘script missing’, and I had to reimport all and suddenly they showed up.

case # 733349 : __critical bug here, pals!__ When I run in GL-Core on OSX, none of my video rendering plugins work anymore, appears to be context issues.

case 733355 : i’m seeing mipmapping issues when I gl frame capture, on iOS for built-in UI graphic objects like the Slider.

Not sure if it’s worthwhile sending bug reports this early in the beta.

Of course it is, what would be the point of the beta otherwise.

Bug reports (and also reporting the case #s here) would be very much appreciated.

@ 733349 is the OpenGL context issue bug. Please take a look at that one

not sure how to repro the event trigger / UI objects missing bug on first scene import. Mind you, it was that same project that’s attached in both those case #'s, so, maybe you’ll run into it.

case 733355 : i’m seeing mipmapping issues when I gl frame capture, on iOS for built-in UI graphic objects like the Slider.