I am an independent developer and project lead currently building an ambitious, high-energy parkour game heavily inspired by Mirror’s Edge Catalyst. I am looking to expand my team with passionate developers who want to help bring a stylized, momentum-based urban world to life.
We are looking to fill the following remote, contract-based positions:
Advanced Scripter
3D Environment Artist / Builder
Animator
What We Are Looking For
A strong portfolio demonstrating proficiency in a variety of game engines.
Experience with physics-based movement systems.
Ability to optimize assets and code to ensure stable, high frame rates for players.
Excellent communicating skills and reliability with deadlines.
A genuine passion for fluid movement games or the Mirror’s Edge franchise.
A collaborative mindset—open to giving and receiving constructive feedback.
The Company and the Mission
We are a dedicated, tight-knit indie development team focused on pushing the boundaries of movement mechanics and visual storytelling on Unreal Engine. Our mission is to move away from standard, stiff gameplay and deliver a hyper-polished, exhilarating, and atmospheric third-person parkour experience that emphasizes speed, flow, and momentum.
Progress
Team Size: We currently have no team members, and my job is the directing and overall idea of the game.
Current State & Accomplishments: The game concept, world-building direction, and lore are almost fully established.
Contact
If you are interested in joining the project, please reach out via:
Discord: vxmiqah (Please ensure your private messages are enabled in your settings).
Note: I check both Discord messages daily and will respond to serious inquiries within 24–48 hours. Please include a link to your portfolio or past work when you reach out!