How do I implement alternate controllers? Accessibility i.e. eyegaze

Hello!

This is a question for down the road as I am new to game development. I began creating a game that I realized may be quite playable for the visually impaired. This got me on a trail of thought, and I began brainstorming accessibility features for game development. My sister has severe cerebral palsy. I hope to develop something that can be played with a device such as the Dynavox eyegaze board or an easy to learn accessibility controller that could be plugged into the computer (eyegaze or otherwise)

I found information for blind gaming, but other accessibility game development features are where I come up dry. Thank you for your thoughts and comments.

Hi aasher2. I wrote OptiKey so drop me an email if you have any specific questions; optikeyfeedback@gmail.com

You could also get in touch with the excellent people at Special Effect, a UK based charity which works to get people with a range of disabilities playing games. They will almost certainly have the domain expertise you are after.

Cheers,
Julius