How to exclude files and folders from a build

I’ve spent some time searching for this, but, I’ve lost it. At some point back in the fall, I found how to do it from within the unity editor. It ends up changing the .meta file - specifcally the platformData entry.

Looking at my repository change longs, I can see where the metafile for my various files went from
platformData:
any:
enabled: 1

and became:
platformData:
Android:
enabled:1

iOS:
enabled:0

Anyone know how to change these settings in the unity editor?

Found it.

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