if a script has a endless loop,when i use play mode,the unity may get dead,how can i stop the script?
and when i debug the program,how can i quit the application in the source code.i try to use Application.Quit().but the manual says that:
Quits the player application.
Quit is ignored in the editor or the web player.
so are there some else methods to quit?
No problem :).BTW will all the circle move? You dont need to attach rigidbody to all the circles just the main one if its moving.
– Dream_in_code