How about NOT buying into the hype, listening too much to futurists, “industry experts”, or worst of all, analysts (ugh), and just wait and see if any of this promised for 2017 will actually have happened by 2020?
Its all fine and dandy to point to the POTENTIAL of AR and VR. It has potential, and a ton of it for sure. But the hype that is currently building around it is very real.
Worse yet, analysts live of hyping stuff to high heavens hoping to be the ones to predict a very unexpected scenario when the hype becomes reality, yet somehow elegantly finding a way out if the hype bubble inevitable bursts… apple just couldn’t source the parts… The tech has been developed but got shelfed because of cost… the prediction DID become reality, just 2 years late.
I think SOME people will be pretty disappointed in 2 years when VR and AR development is still in its infancy, and more and more people will see that while both technologies seem to be doing well, they are filling niches more than replacing cell phones or other outlandish stuff like that.
Remember when “analysts” predicted that cell phones would replace PCs? Or Desktops would be replaced by laptops?
Well, in the end the Desktop PC is going strong still, even though everyone and their dog has a cell phone. And I still lack to see how VR would appeal to EVERYONE outside of some niches (more of an additional choice outside of it), and how AR could ever reach the mass market outside of certain niches (like the pokemon game that certainly was a big thing for a while, because it fitted well in that small niche of “gotta catch em all expieriences”).
I know quite a few people that would rather die than strap a VR Device to their face because they don’t want to have anything strapped to their face (and they probably don’t care for VR either way), and I know many that would rather turn off all AR features as they think these would distract them too much.
Hell, I know many that dislike car HUDs because they feel they get distracted by it. Maybe they would change their opinion if they tried it.
But how long will it take until all these sceptics, which might make up quite a substantial amount of the general public, have tried AR and found that its less distracting than they thought? 5 years? 10 years? Or will we have to wait for a younger generation that has less preconceived expectations of such tech because they grew up with it?
Can apple-esque hype alone overcome these fears and prejudices, and people change their opinion on AR just because it is cool and in at the moment?
I went off on a tangent though…
Will demand for Unity devs only get stronger in the future? Yes, but I would expect AR/VR only adds to an already increasing demand given how Unity has closed the gap to other engines in the PC space, and how multi-platform building will only become more and more important with more relevant console platforms this generation (with nintendo probably releasing a console again that cannot just be neglected), and mobile platforms getting strong enough to allow some porting of older PC or Console games now.
If you want to be at the forefront of technology, VR/AR is a fine place to be in at the moment. Just keep in mind: “hope for the best, expect the worst”… be prepared that the “analysts” pushing the hype currently might be wrong, and they might not hype the technology for anything else than their own best interests.