Assuming Sony doesn’t care, can anyone remake shadow of the colossus? That game was so sick and fun. I would love to see it on PC and with better visuals!
When making remakes, never assume anything. If you don’t have solid proof, a paper with their names on it, you’re saddly walking on very thin ice :roll:
I don’t want anyone except Team ICO to make another Shadow of the Colossus, it wouldn’t be the same if someone else made it…
I can’t wait for their “The Last Guardian”, this will rock too
Why remake something when you could make something new?
And I agree - The Last Guardian can’t arrive soon enough!
I would like to see their multiplayer version of Shadow of the colossus, the videos and screenshots i saw years ago looked really great, and they had great different colossus designs (like an ginormous ugly spider).
Too bad they didn’t keep the multiplayer part.
Ever heard of intellectual copyright? Shadow belongs to Sony and Team ICO.
If you wanted to make any commercial game based on that I.P. you would have to get permission from Sony/Team ICO and most likely pay both a license and percentage of all earnings. Even if you wanted to make a non-commercial game you would still have to get permission as they would not want anything released that could damage their brand value.
There have been rumors of a Team ICO collection coming to the PS3 for some time now. The God of War collection may have been the first in a series of this kind of thing. That’s as good as you’re going to get; same graphics in 720p with a better framerate.
Very true! I think if you want to remake it, you should try to make your own game that has similar gameplay and art style with different characters, locations and story. With enough effort you could make a game that is just as awesome as Shadow of the Colossus.
Also, yes Sony is big about copyright. Don’t attempt a remake of that or any other intellectual property. That will only get you into legal troubles.
Yeah, I kinda of figured. It would be cool if some one could try something a little similar with the unity engine and create a boss only game, though. I’d play it.
i liked your idea go ahead nobody said a thing abaut Black Mesa Source why they will talk abaut your game?:
I’m pretty sure Sony cares considering how they’re monetising on the HD remake for the PS3.
Because Valve allowed it. It sounds like you need to look up “intellectual property”.
–Eric
Sounds like you need to team up with an “ideas guy”
Who said it has to be commercial? Certainly not OP. It can be as well fan remake, published as freeware.
even if you make it free without permission, they might sue you
Remember that non-commercial Chrono Trigger remake? Just because you aren’t charging doesn’t mean they’ll let you do it.
As others have said, this is one of the most common misconceptions by new indie devs. If a company wants to retain ownership of their IP, they are obligated to enforce their ownership in every instance.
Well, yeah, SofC did receive an official HD makeover a year after the original post.
Quite a few fan games has been burned over the years. I would not even dare to dream of making anything of that scale anyway. But Team Ico is certainly good at being overly ambitious.
Hi,
I know this thread is a bit old, but since I acually built a Unity version of Shadow of the Colossus
I can’t resist but post it here : ) It’s in first person view tho, no Wander, no Agro
At first, I just wanted to lightmap the inside of the Shrine of Worship, to try out, but then I added the spiral, the garden … and I end up rebuilding the whole forbidden land.
You can walk flawlessly from the inner to the spiral to the bridge to the garden and even climb on the top of the shrine of worship ! that’s also why I did all this ^^ because you can’t do it in the original game.
All the terrain is mainly here in order to have a nice view when you’re on the top of the Shrine, it’s definitly not well made like the origal game.
Every colossus stone has a pray (crouch) fonction : you pray, you display his portait and his name and it activates a teleport to his arenna.
Ther’s a fly cam mode : you need to pray in front of a very specific stone ; )
And also a flying tour cam around the SoW, with a zoom and a control that mimic the original SotC cutscene … you just sit and watch, you can pause the anim, or subtly look aorund while it’s playing, you’ll have to find where to trigger it xD
Also, I added Mono in the garden, chillin, looking around …
when you arrive around her, she will start looking at you, and follow you
she smile when you crouch and laugh when you jump on the water : )
each time you leave the garden, she will move to another location (10 different spots)
and the little surprise, try and pray right next to her ; )
2016 edit : the build used to look like that ↑… although actual screen are now slightly different :
Post-effect Off / Post-effect On
Music I used :
- “The Farthest Land” by “Kow Otani” for SotC
- “The Glasshouse With Butterfly” by “Tomáš Dvořák” for “Machinarium”
- “Pillars of Pepper” by “Terence Lee” for “Dustforce”
- “Setting Sail, Coming Home” by “Darren Korb” for “Bastion”
colossus pictures are from Emanuele Bresciani
http://www.electricblueskies.com/emulation/shadow-of-the-colossus
Thanks to “Nomad Colossus” for providing wind sound recorded from the Ps2 game and all the great help testing the game.
you can grab the last pc version here :
https://www.dropbox.com/s/eeill9t80haxxxs/Shrine of Worship_v6.rar?dl=1
Cheers !
funkyboy Very nice environment remake, you need to turn on bloom though. Also those sounds.