It’s a game and you click a game object to control it. I definitely can’t just make it into a UI element. What’s the best way to detect a click on a game object???
2 Answers
2I dont really understand your question but i guess you want something that works with mouse…
So…
Try OnMouseDown() Function
The best way to detect a mouse pick is using the Physics.RayCast(), obviously you need to have a Game Object with a collider (no matter what type) and a rigid body this two components attached to it (for your safety turn the Is Kinematic on), for more reference check the documentation, cheers.
Update - I figured out the wait time for 4 seconds code and it is working! There is a 4 second delay on start of the game, but there is one issue. The countdown is also paused and starts playing after the 4 seconds. How do I make the countdown play during the 4 second wait?
– xerxes78
I have not tried that. I added the code to the last response if you would like to take a look at what I have so far
– xerxes78