I’m trying to achieve the impossible I guess. In my main menu of the game, when the player have hosted or are joining a game a dialog with a progress bar shows up loading the level, the menu elements still visible in the background. All fine so far…
The impossible part seems to be to make Everything behind my Loading Level-window blurred. I guess this can’t be achieved using Image Effects since the GUI is Always drawn last and ImageEffects are scripts which are executed Before any GUI stuff…
My canvas isn’t World Space, because then I could capture the screen Before the loading bar appears and apply the texture to a plain and Place it below the loading window.
My canvas is Screen Space - Overlay, I haven’t figured out how to Place 3D-objects in-front of SSO Canvases (Is it even possible?)
Does anybody have a good solution to this? I’ve seen it in so many games. The solution is probably too easy I can’t just see it…