Magic Leap’s Lumin SDK Technical Preview for Unity lets you get started creating content for Magic Leap One™
Magic Leap is adding another dimension to computing. Where digital respects the physical. And they work together to make life better. Magic Leap One™ Creator Edition is built for creators who want to change how we experience the world. To learn more about the features or how you can use the Lumin SDK Technical Preview with your Unity project, check out our Unity for Magic Leap Technical Preview blog post.
Lumin SDK Technical Preview gives Unity developers everything they need to get started developing for Magic Leap One™, including a Simulator to start exploring before having a device, a Unity Package compatible with Magic Leap Zero Iteration and Magic Leap Remote to jump-start creation, and samples to teach you about all of the features available.
The Lumin SDK Technical Preview is built against Unity 2018.1, which includes a new platform under the Build Window to target Magic Leap’s Lumin OS.
Additionally, there is a full C/C++ toolchain, debugger, and packaging/build system for writing native plugins. Technical Previews are intended to be a first-look at new technology, so some instability is to be expected.
Get Started with Unity and the Lumin SDK
- Download the Magic Leap Lumin SDK Technical Preview Integration for Unity. Additional updates will happen regularly so check back often to get the latest features
- Sign up to be a Magic Leap Creator, then download Magic Leap Package Manager to get the latest Lumin SDK and tools
- Check out the Magic Leap One Overview
- Read over our Getting Started with Magic Leap Remote
- Learn from our developers about Spatial Computing
Frequently Asked Questions
When will the Magic Leap One™ be available?
Magic Leap One™ will be shipping to Creators & Developers in 2018.
Can we deploy quickly with Magic Leap One?
You’ll be able to use “Build and Deploy” from the Build menu for quick deployment on device.
Will we be able to iterate in real-time on device?
Yes! With our Zero Iteration Pipeline, you’ll be able to make changes while wearing ML1 in real-time. In the meantime, use Magic Leap Remote to simulate the ML1 hardware.
How do you set up scenes to work with Magic Leap One?
As of Unity 2018.1.0b8, there is a Magic Leap template, which you can select during the Unity project launcher. This makes it easy to set up scenes for Magic Leap One.
How do you render black with an additive display?
Great question! We recommend reading over our Designing for Spatial Computing Overview section where you can read about that and more.
Where should I go for help?
This forum is a great place to start; be sure to explore the Magic Leap Creator Portal where you can find custom resources for Unity developers, including Magic Leap subforums and tools. Don’t forget to share your feedback and ask questions about Unity development for Magic Leap!