I don’t know if the title is correct but basically, I’ve got a custom editor that has this:
public override void OnInspectorGUI()
which Hides the script all the public variables of the script it’s targeting (hope I’m using correct terms here lol)
Anyway I know I can show the variables with:
base.OnInspectorGUI();
Which is great, but I don’t want it to show eveything. So is there a way to have a beginning and an end, or is there a way to pick and choose certain variables to show?
Thanks a lot!!