Key Repeats

When implementing text fields, Input.inputString handles key repeats. But I have to handle key repeats myself for arrow key cursor movement.

This is fine, except now I can’t match the system’s key repeat rate, which sucks polish wise.

Does anyone have an idea on how I can do that?

I may suggest creating Input.GetKeyRepeating(float initialDelay = systemDefault, float recurringDelay = systemDefault) or something.

Thanks,
-Jon

Not to threadjack- but i have a related problem where key repeats dont work in Windows.
With the same code it works perfectly in Mac - but windows, nothing.

Is there some difference in the way the Web Player handles key repeats between Win/Mac?

Cheers
Shaun