Hi folks,
one year passed since I started to develop a political simulation game. The alpha is already pretty playable on Android. When the game will be released I would like to port it also to IOS and windows.
My aim is to create a deep turn-based simulation, where you can start a party and build up your political career in parliament. Every country should feel different and realistic to play.

Here is the link to the lite version for anyone who wants to give it a try: LITE
To make this thread more interesting I would like to share with you a few statistics about the game. Maybe someone will find them helpful for their plans. I started to develop 18 months ago (2-3 hours of work per day) and only now I can collect the first results. The game is still in alpha with 32000 total downloads, 12000 active installs and 2500 daily players so far. There is a LITE edition and a PREMIUM on store and most of revenue is coming from the copies sold. For the free version I chose skippable Unity3D Ads to popup every few amount of turns. eCPM is low and I know that it would be better to go with reward ads. Maybe some of you have a few suggestions how to increase the “quality” of impression?
I will continue development and update you if I was able to improve eCPM.
After many months of development the time finally comes to port the game for iOS. For doing so I started a small kickstarter campaign to help me to buy a second hand macbook and iphone. I will leave a link here for thoese who are interested to support me: https://goo.gl/g1E6oD
The game is finally available for Android and iOS: https://www.somniumsoft.com