While searching for reason, what can cause that error. I came across to this thread:
I tested app on virtual device with Android 8.1 (Oreo API 27) and managed to reproduce exactly the same error. The code which causes app crash “Application.Quit()” (button is located on the main screen and I was tapping it right after app start)
As I can see, many unity developers reported this issue in old and new version of Unity (I am using 2018.2.14f1)
I can simply ignore this crash as closing app and crashing app is almost the same from user’s point of view. That’s why I was not getting complains from users regarding this issue.
IMPORTANT when I tried app on Android 5.1 and 6, there was no issues. So it could be an issue of Android 8.1 build.