Lip Sync built error in unity WebGL

I am using unity v 2022.3.8f1. I have to lip sync my character with audio. i am using OVRLipSync it is properly running in unity but after building the project in WebGL there is an error for OVRLipSync.dll not found. I have read the document of OVRLipSync its says not supported to WebGL. can anyone suggest other assets / plugin so the I can lip-sync my character with audio playing with it in my WebGL platform.

Hi, I’m currently searching for the same thing, achieving a Lip Sync with phonemes analysis but I couldn’t find anything yet. The only plugin I found out is Salsa LipSync integrated with Amplitude from the same studio Crazy Minnow Studio, but it seems to work only with amplitude values without phonemes analysis.

I’m having problems with microphone too, with no options to have a Microphone allowing me to record clips in a WebGL build.

https://github.com/uezo/uLipSyncWebGL

Amplitude didn’t fix that for you? I’m using Amplitude and Salsa just fine with webGL

Hi Dave, how did you make it work? I have the same problem as @Swapnil_5745 and @C0lonnello . I have a voice to text, and text to speech project with lipsync. And Salsa & Amplitude doesn’t seem to have an option to integrate voice to text. Could you tell us how you did it please? Is there any information out there?

Thanks!