Looking for an lead Generalist Artist Dm me if intrested Job Offer

:video_game: COMMAND PROTOCOL — LEAD GENERALIST ARTIST
:pushpin: Role: Lead Generalist Artist
:round_pushpin: Remote | Indie Project | Equity Based
@command-protocol / Instagram
or add on discord ..sn1per..
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ABOUT THE PROJECT
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Command Protocol is an indie RTS game currently in active development. We’re building a strategic, immersive experience and we’re looking for a talented artist to join the core team and own the visual direction of the game.

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WHAT YOU’LL BE DOING
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— Creating and owning the overall art style and visual identity of the game
— Designing and producing 3D models for units, buildings, and environment props
— Designing UI elements including HUD, menus, icons, and buttons
— Creating 2D concept art and asset mockups
— Collaborating directly with the lead developer on bringing the game world to life
— Setting the visual standard for any future artists who join the team

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WHAT WE’RE LOOKING FOR
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— Strong portfolio showing a range of work (3D, 2D, UI is a big plus)
— Experience with Blender, Maya, or equivalent 3D software
— Familiarity with Unity or willingness to learn
— Someone who can work independently and take ownership
— Passion for games, especially strategy games
— Reliable and communicative — we’re a small team and every person counts

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WHAT YOU GET
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— Equity stake in Command Protocol (percentage to be discussed)
— Lead Artist credit on the project
— The opportunity to shape the entire visual identity of the game from day one
— A direct role in a growing indie studio

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TO APPLY
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Send us your portfolio and a short message about yourself and why you’re interested. We want to know who you are, not just what you’ve made.

We’re moving fast — if this sounds like you, reach out.

Do you have any updated media to show the current state of the project?