Meaty game dev advice from Edmund McMillen of Team Meat (creators of Super Meat Boy)

Hey there! We’ve published an exclusive interview with Edmund McMillen from Team Meat. His game design advice is really great, so we thought we’d post here for those of you who are interested.

Edmund is one of the most popular indie game designers of the past 5 years. From his early award-winning work on Gish, through the mega-popular Super Meat Boy, and now his personal project The Binding of Isaac, his games have exhibited truly brilliant design and a unique visual style. Be sure to check out some of his tips for designing your own games (http://www.design3.com/industry-insight/item/2389-game-design-tips-from-team-meat’s-edmund-mcmillen) and be sure to watch the full video interview for even more valuable info (http://www.design3.com/industry-insight/item/2387-interview-with-edmund-mcmillen-of-team-meat). We hope you enjoy!

Team Meat page: http://www.design3.com/industry-insight/itemlist/category/282-team-meat

Our best,
design3 Team

This was a really great interview. It’s inspiring to see someone work hard and maintain their independence.

I highly recommend everyone listen to this interview, especially those just starting out in game development.

Thanks for sharing this guys.

Great to hear his thoughts on stuff and seeing the struggles he went through yet remains determined as ever.

Thank you for the comments! We’re glad you both enjoyed the interview :slight_smile: