This pack contains 369 animations from 6 animation collections
Animation clips can be used with “legacy”, “generic” or “human” avatar types.
Unity 4.+ requaied.
Pack including :
Models of warriors and mage with weapons about 800 polygons, 1,500 triangles, 1000 vertexes.
369 animation clips. 309 “on place” animation clips, plus 60 duplicates of run, walk, jump, crawling… animation clips included “root motion” data, used by Mechanim.
V 1.1 18 additional rolling, jumping, strafe… animations added. 9 "on place and 9 with “root motion” data.
V 1.2 New “Bow” animation collection with 52 animations for archers was added.
V. 1.21 Five additional animations was added to “Bow Animation Collection”. Now archer can rise, aim, shot and reload in 45 degrees up.
v. 1.31 Hero Horse and Horseman animation collections was added.
Now it has This pack contains 507 quality animations from 8 animation collections.
Hello, do you consider retargetting these animations for UMA? UMA is more and more popular, there is already solid asset base (equipment…) and animations are only missing asset.
But the advantage of using Mecanim is that it can handle such a cases. Even if rigs are different but still fit Mecanim requirements animation can be transferred from one character to another.
I have several free animation in Unity and in my store, so you can experiment with it and UMA character.
137 humanoid animations was added 20 animations was removed.
2 Horse animations was added
2 realistic ideal model of man and woman added to the pack.
Horse model was added
All animations was refined to meet the realistic characters beauty.