Hi,
My name is Mikołaj Spychał, I’m student from Wrocław, Poland
I’m creating assets based mostly on photogrammetry or just photos, which gives very realistic and uniqe feel to your projects, no more the same repeating textures from free databases, all with PBR and 4k textures
I’ll be updating this thread with new released packages, you can ask for request and give ideas/feedback
Here is my offer:
You can check live samples at my Sketchfab
If you like those assets, but you don’t see anything useful for your project, let me know what you need and I’ll see what I can do
Also, I’ve made FREE small helpful thing for level designers - ‘3D Decals’ - actual mesh 3D patches to make almost seamless transitions between meshes and terrain, there is included tutorial how to do it, and also you can apply the textures included to test my paid materials packs if they’re worth it - 3D Decals + Materials samples + Tutorial | 2D Floors | Unity Asset Store
Recently I released Photoscanned Sticks/Branches/Trunks, it will be great addition to other nature packages. I’ve also changed the icons and screens in some packs to be more visually appealing. I have to admit, I learned quite a lot since I published my first packs