Move to the other side of a hill (or corner) in one frame

Hi,

I’m searching a solution for move my rigidbody2D in the other side of a “hill” (or corner) in only one frame.

Here a poorly draw example :
2251054--150422--example.png
My rigidbody start with the blue circle and end with the red circle. And he follow the green arrow (not the superhero :stuck_out_tongue: ). It bypass the top of my hill (or a corner if you prefer)

I know the physic world is refresh every frame, but can i add a force for 0.5 frame and add an other force during the next frame ?

Thanks for your help. :slight_smile:

(And sorry for my sh**** english.)

i think, physic is updating in fixed time steps (FixedUpdate () ) and frame cannot be splitted.