multi-touch

Firstly, check this thread for how to post code on the forums for future reference: Using code tags properly

Next, do you get any errors? Does the raycast hit?

My other suggestion would be to use the IPointerClickHandler interface, which entails:

  • adding “using UnityEngine.EventSystems;” at the top of your script.
  • adding the interface (beside ': MonoBehaviour) at the top: “IPointerClickHandler”…
  • letting your IDE help you implement the method for the interface.
  • putting your logic/code inside the method (accessing/changing the audio source).