Well, sort of first game. I made one game using video tutorials, but this is the first one I made on my own with out their help.
It’s a remake of an old dos game called Skyroad. It was very fun and addictive. I have it mostly working right. I need to fix the jumping as it’s really not smooth at all. Also, you don’t crash when you run into walls. I should be able to fix that soon, and make more levels as well. Total programming time so far is 3 hours.
Here’s the link:
http://calibermengsk.com/games/unity/skyroad/Skyroad.html
Here’s a video:
Controls:
Movement - WASD
Jump - Space
Goal: Get to the end without falling off.
**Note, the only button that works in the menus at the moment is restart. Also note that this is based off of an old dos game called Skyroad (same title) and I plan on adding visuals down the line, but at the moment, it looks very very similar to the original.
(Oh, also, I started using Unity on Friday last week.)
[UPDATE - March 24th, 5:55PM]
Finished the basic GUI, and made two more levels. (Kinda just randomly placing blocks.)
Also, the camera is a bit further away, the vehicle is closer to the ground (for telling where you are better) and a spiffy start of level animation to the camera.
Have fun!
[/UPDATE]
[UPDATE - March 24th, 11:19PM]
New Update!
Made a full screen toggle button, which broke both jumping and moving forward. Has been fixed now though.
Also added a 4th level, and fixed the first three levels to be adapted to the new jumping. (made sure they were able to be beaten.)
I have been having an issue with making the ship explode when colliding from the front. I added a box in front of the ship and made a detection script (OnCollisionEnter) but it doesn’t run any of the code when it collides with something. Anyone have any clue why?
[/UPDATE]