Ordering GUIi window below guitexture??

i have a guitexture and a gui window in my scene. The guitexture is always below the gui window.

I want the window to go under the guitexture. I have tried trans.z …but only useful between different guitextures. And also GUI.depth which only affects bettween guielements…

Is there a way i can order the gui window below the guitexture???

OnGUI functions are always drawn on top of all other elements, without exception.

–Eric

thanks eric…

so i should resort to some other implementation…

GUI elements no matter which type of - if window or texture - are always drawn in their OnGUI functions call order, means what you call first will be drawn first in every frame and therefore is overlayed and covered by all Gui elements you call after this.