We are going with a new art style for our next pack so we can push the boundaries a bit.
This will be our biggest pack yet and will take a few weeks to complete
We are not just adding static prefabs to this project we will also be adding Animate Prefabs / Rigged Characters / Weapons
and awesome particle effects.
As always we will be running a competition to win this asset on release
all you have to do is tell us what props you would like to see in this asset
and the winner will be selected at random the moment this asset is ready
Latest Info (Price announced)
We have decided to keep this asset very affordable for everyone and will be released at $25
for right now i couldn’t really give any suggestion as u guys just started it but i would like to see trashes rolling, you know what i mean right? usually in this enviornment, there is always just something rolling down or floating. Also how did you create the effect of a cloth that is on top of the house.
i get what you mean like newspaper and trash getting blown around the floor.
For the cloth i created a base (3 Angled boxes) then i retopology round the box then i simulated cloth to fall over the base, removed the base and then retopology it to a low poly mesh. simples
All the assets in the bottom screen are using 512 Texture maps.
The reason they have such crisp textures is that we have baked in occlusion to every cavity