Pick random song at the biggining and then loop it the rest of the game

I´m building a game, and i have tree diferent songs. I would like it to pick one random at first but then to loop it in the rest of the game.

To do this you can make an array of AudioClip variables and assign your music there, then chose a random song and play it. Here’s a code :

var musicList : AudioClip;
var currentMusic : AudioClip;

function Start(){

    audio.loop = true;  //to loop the music
    currentMusic = musicList[Random.Range(0, currentMusic.Length)];  //randomly chose a music
    audio.clip = currentMusic;
    audio.Play();  //play!

}

I Hope this helped!