Dear All,
I am having a Unity3d for Mac under evaluation,
am I able to test Native Code Plugin support for iPhone?
There is a sample from Unity to test it in Mac OS
(in my Mac Mini environment only). I did try to
recompile the plugin into IOS for iPhone. The feature
is missing after deployed to iPhone.
In short let me summarize:
Sample Native Project (from Unity3d) → Plugin in MacOS → Tested OK
Sample Native Project (from Unity3d) → Plugin in IOS → Tested Not OK
Can someone give me idea how to proceed? Is it a license issue?
Best regards,
Tiong Hung Huei