polygon problem

hello guys, please look at this :

http://www.turbosquid.com/3d-models/3d-polygonal-houses-centre-trading-model/598504

it says 180,294 polygons are there, will this model cause problem if i try it to use in unity?

Mostly depends on your computer, but I only think that Unity can import 65.000 triangles so make sure that it dose not go beyound that.

computer is not a problem , what if i divide the model so the triangles will divided . That 65.000 thing is per model right ?

what about this:

http://www.3drt.com/3dm/levels/urban_set/urban_set.htm

This looks like a package of meshes rather than a single composite mesh. The size of each component is under 4k polygons which should work fine for most purposes.

The description says "Summary polygon count of all 49 buildings are 180294. Every building approx. 1600-3900 polygons". So that's no problem.