I am using a prefab with an audio source attached to it and is used only if you click on the prefab to play a short sound (click sound). There is a scene that I am using this prefab for ~50 times. There is no problem at all, it works great but I was just wondering is it a bad practice to have so many prefabs each one using its own audio source?
Thank you.
@dargonknight I changed it already. I have one AudioSource attached to the script of that scene and from there that I am instantiating the prefabs, I have a function on click for each of the prefabs to play the sound instead of having an AudioSource on the prefab. Thank you for your reply :)
– Gng357