hello ,
i am making a Side scrolling game and i want my player to not move on the z axis …
if the z axis equal more or less then zero i want it to return to zero again ![]()
Thanks ![]()
hello ,
i am making a Side scrolling game and i want my player to not move on the z axis …
if the z axis equal more or less then zero i want it to return to zero again ![]()
Thanks ![]()
I agree with DGArtistsInc, but the way you asked you could use a Mathf.clamp heres a link: http://unity3d.com/support/documentation/ScriptReference/Mathf.Clamp.html
or you could just use this
function Update () {
if(transform.position.z >=.1 || transform.position.z <= -.1){
transform.position.z = 0;
}
}
its pretty simple you should look up some coding examples to get you off your feet.
why dont you just set the characters position on the z to 0 then set the controls to only move on the x and y axis, thats ussually how a side scroller works
– anon21109274