Hello everyone, my name is Wilgner and today with great happiness, I announce the Polyglot Tool.
The Polyglot Tool (is free) is designed to help you translate your game simply and quickly from a custom WindowEditor with the data saved in a ScriptableObject. You can add the desired languages and categories and relate to the translations.
It’s an open source project to help the community.
I will use this tool in my package (Main Menu Kit) that I am doing a remaster.
Links
Tutorials and more information on GitHub, please have a look.
Github: GitHub - WilgnerFSDev/PolyglotTool-Unity: Free translation tool for Unity
Asset Store: Polyglot Tool | GUI Tools | Unity Asset Store
Publisher Page: Wilgner's Studio - Asset Store
Wilgner’s Studio: https://www.wilgnerstudio.com
Features
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Unlimited Languages
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Possibility of creating categories (facilitate organization)
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Add translations
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Dropdown are Supported
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Integration with TextMesh Pro
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Integration with the package you want (Use WS_PGT) (Define Symbol is automatically created)
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Made With <3
Tutorials and more information on GitHub, please have a look.
Any questions please get in touch and any feedback is welcome.
My contacts:
Business: https://www.wilgnerstudio.com/contact/
Customer Support: https://www.wilgnerstudio.com/customersupport/
Thank you.