[RELEASED] [FREE] Polyglot Tool - Easy translation for your game

Hello everyone, my name is Wilgner and today with great happiness, I announce the Polyglot Tool.

The Polyglot Tool (is free) is designed to help you translate your game simply and quickly from a custom WindowEditor with the data saved in a ScriptableObject. You can add the desired languages and categories and relate to the translations.

It’s an open source project to help the community.
I will use this tool in my package (Main Menu Kit) that I am doing a remaster.

Links
Tutorials and more information on GitHub, please have a look.
Github: GitHub - WilgnerFSDev/PolyglotTool-Unity: Free translation tool for Unity
Asset Store: Polyglot Tool | GUI Tools | Unity Asset Store
Publisher Page: Wilgner's Studio - Asset Store
Wilgner’s Studio: https://www.wilgnerstudio.com

Features

  • Unlimited Languages

  • Possibility of creating categories (facilitate organization)

  • Add translations

  • Dropdown are Supported

  • Integration with TextMesh Pro

  • Integration with the package you want (Use WS_PGT) (Define Symbol is automatically created)

  • Made With <3

Tutorials and more information on GitHub, please have a look.

Any questions please get in touch and any feedback is welcome.

My contacts:
Business: https://www.wilgnerstudio.com/contact/
Customer Support: https://www.wilgnerstudio.com/customersupport/

Thank you.

1 Like

Hey guys, it’s now available in the asset store: https://assetstore.unity.com/packages/tools/gui/polyglot-tool-131560

If you use this package leave your review and tell me what you think by commenting here on the topic and responding to the survey.

Thank you =)

Guys, I just updated the tool, now support dropdowns either from Unity or from TextMesh Pro. Soon, if accepted, it will be updated in the Asset Store. It is available in github.

TranslationFind is better now and more responsive.

Asset Store: Polyglot Tool | GUI Tools | Unity Asset Store
GitHub: GitHub - WilgnerFSDev/PolyglotTool-Unity: Free translation tool for Unity

Thanks =)