Jump Start NGUI accelerates your development by providing a UI controller and UI screens that are common to games. Save your team hours of work by having a ready-made simple central UI controller!
Store link: https://www.assetstore.unity3d.com/#/content/10878
This package requires NGUI.
Video overview: http://www.youtube.com/watch?v=Zci2uYV30GU
Forums: http://www.foegames.com/jumpstartngui/forum/
Wiki: http://www.foegames.com/jumpstartngui/wiki/
One of the main features in the package is a system for viewing sprite/font depths in the hierarchy, allowing for complex objects to quickly be placed and ordered in a scene.
Features:
- Generalized UI Controller
– Logo/load screen
– Start screen with an info popup and options popup with volume controls
– Main game screen with animated HUD elements
– Win screen with score
– General message box system - Animated progress bar and text
- Pre-made atlas with generic grey-scale symbols for nine slicing and tinting
- Audio controller for playing audio files with a music volume and effects volume preferences
- Preference controller for organizing player preferences, viewing them at run time, and resetting them to default values for rapid testing of your game.
Planned features:
- More screens and popups
- More animated widgets
Documentation:
The code for Jump Start NGUI is clean, easy to read, and comments explain the functionality. Once the package is available on the store, Foe Games will be opening up a wiki, a forum, and providing tutorial videos on our website.
Start working on your game today and stop worrying about putting a UI framework around it!