[Released] Ultimate Icon - Editor and realtime icon generation

Ultimate Icon version 1.0 has been released to the asset store.

This is a tool designed for icon creation for projects using in game assets, useful for projects large and small.

Current Features:

  • Realtime and Editor - Choose if you want to pre-render you images or generate images during runtime with our easy to use functions
  • Multiple file types - can export to .png, .jpg, .exr, .tga (can have multiple in one export queue)
  • Preset and custom resolutions - use the pre-configured resolutions or add your own as needed
  • Export queue - render all your images in one go or export as needed, your choice
  • Reference grid - An overlay reference grid so you can line up your models in exactly the right position for capture
  • Default transform - Provide default position, scale, rotation so you dont have to edit each prefab’s position individually
  • Export destination - Choose any folder to output your files, inside or outside of the project
  • Precise translation - move, scale and rotate your prefabs non destructively with precision using the interface, or type in your own values as needed
  • Rename your files - for each file you can rename them or choose a custom folder for each file individually
  • High performance - built with speed in mind, no need to close your screen or wait for long processing times before you can use the tool

Planned Features:

  • Easier object positioning with mouse on preview canvas (position, rotation, scale)
  • Auto positioning of items in frame
  • Changing background color/images
  • Adding borders and overlays

Asset Store Link:

[New Update] Version 1.1

New release available now on the asset store.
This update allows the preview object’s transform values to be manipulated via mouse over the preview image.

Release Notes:
Version 1.1

Adding mouse control to preview window

Left mouse - position

Right mouse - rotation

Middle mouse - scale

Control, shift & alt = individual axis control