Reloading Domain Stuck

Hi everyone,

I’m working on a little android game which relies on Google play services and Wwise (I mention them just in case, even if I don’t think the cause the problem).
Lately, even after changing a single line of code, the “Reloading Domain” process forces me to kill Unity and re-open it: this is VERY annoying.
I know that this process can be disabled by settings, but I need it (without it, the wwise engine does not work properly).
Is there a way to avoid or mitigate this problem?

Thank you in advance :slight_smile:

Close the project, delete the folders Library, Obj and Temp (if it exists), wait till delete completed and re-open the project.

If this doesn’t fix it, be sure to upgrade to the latest patch release (ie 2022.3.5f1 to 2022.3.48f1) in case it’s a known and fixed issue.