Hello folks,
first of all, I’m sorry if I violate the rules in this area, please let me know if I do so.
As some of you might know the awesome Jump and Run game Sly Cooper is about a raccoon and his friends and much more. Sly has only one weapon, which isn’t really only a weapon, he uses it for climbing, swinging, etc. too.
In my game I want that my main character also has such a cane/staff to use it as a weapon and to move better.
Now I want to ask some of you, if you have some ideas how the staff/cane could look like (should be realistic, I mean that it makes sense that he can climb with it or hang on an edge).
I don’t want to copy the Sly Cooper look, even if it’s perfect, I want a new design which is just comparable with the design of Sucker Punch Productions’ version (the devs).
I am even unsure if I only want a single cane or one for each hand.
Why don’t you try to do it for each hand that will look like an armored bracer with a curved blades which ones opposite to each other? It can be used like a weapon and a climbing tool tho.
Sounds interesting, but I guess that I like the idea more that my character has something in his hands and not just an armor accessory. Nice suggestion though! I will keep that in mind anyway.
Why not make the cane, with the ability to easily extend to a staff length
and easily shrink back to cane length, whenever you need it.
When it’s short, it can be used as a one handed tool/weapon.
And, whenever you feel to, the handle can extend to staffs length
turning it, into a two handed weapon staff/staff tool.
Just an idea I had, while working right now, on a staff wielding character for a game I’m working on, while reading your post.