Hey guys, halfway joking with the thread title, but in reality I got xcom 2 and haven’t gotten anything done. This game, it’s too addictive for me! I probably won’t accomplish anything for a while, as I surrender my dev time to strategically battling aliens.
id like to … but turn based games Feel like theyre sapping time away, … therefore making them feel extra crappy to me so i avoid them… although id otherwise like them
I feel the same way, and thought for sure I’d play a few minutes and be bored - boy was I wrong! It’s one of the most intense, nerve wracking games I’ve ever played actually somehow. Like the idea of permanent death of soldiers, who you improve over many missions, it causes severe anxiety lol, but in a good, make you want more kind of way…
That’s great actually. Means there may be no reason to build your own game because you already found a game you greatly enjoy playing. Enjoy the game. Game dev will still be here if (when) you burnout on the game and need a break.
I have been playing D3 again every day for the past couple months. Definitely cut my game dev time way down but who cares? I am having fun.
XCOM:EU sucked up a lot of my free time back in 2012, and it was the only game in the last 5 or so years that I bought on launch day (actually, preordered, and I NEVER do that). I am holding off on XCOM2, because I am not at a point yet to have my time sucked up again, and I am reading about performance problems, so I’ll wait for a few more patches.
It’s painfully hard, I’m realizing at later parts of the game. The learning curve (as new to the xcom series player) is kinda hard > moderately hard > painfully hard. I’m struggling, thinking of starting the campaign over and making better selections for research and playing out the earlier missions better, keep a few of the original few soldiers alive to help in later parts… I think doing that would make it much easier, but still it will be hard, those turn counters on a few missions put you in a position to basically run past several groups, get to objective, then stand your ground against the entire levels enemies, most likely wiping the floor with your own troops being controlled by them… I could go on… and it’s the general section so I will haha.
Those %ß#@ers with mind control start coming in like four per level or more at some missions, and I was limited to 4 total troops, hadn’t unlocked the protective thing, and was just getting humiliated over and over. I decided to try the lowest difficulty, which makes little noticeable difference!? So I Google’d “xcom 2 is hard” and noticed during development they decided through play testing that people thought it was too easy, and ramped up the difficulty, making ai better and whatnot, plus sticking really limited turn counts which kinda bothers me somewhat about the game, and I hope the devs address that and maybe make a “hold my hand while I save the planet” difficulty where my guys have a chance to hit the broadside of a barn at 15 feet, and enemies aren’t instantly aware of my location as soon as I pop their trigger, and instead maybe I enter a half hidden state, where they know the areas dangerous and take cover, but I can snake around and get the jump on them cause they weren’t nearby the firefight that got us caught to begin with…
Sigh… Great game though, it surely is. I can’t stop playing, and even with its issues it’s very well made, very unique (to me anyway) and very replayable with random levels.
I would say don’t give up if possible before it actually beats you. I made pretty much all the wrong decisions research wise and wasted my money but I managed to pull out a win when at one point I was down to literally 1 day left on the avatar project being complete. It made it that much sweeter in the end.
yeah awesome game, much harder than the last version which has been nice, but i’m starting to get bored a bit with it. Thats probably my playstyle. Overwatch ftw.
Haven’t played xcom 2 yet, but I finished Jagged Alliance 2 without save scumming and it really makes those games nervewrecking when you know you could permanently lose your best soldier. It has interesting influences on the choices you make and the risks you take. Lots to be learned from it for your own designs I guess. You’re getting soo much important research done at the moment
I understand the pain. Friday I picked up Stardew Valley and I’ve been playing it non-stop since then. I’m not sure why I even bought it since I’ve never played Harvest Moon, Animal Crossing, etc. but I’m glad I did.
Not XCOM, but I recently installed Oolite (an Elite-like game written in OpenGL). I keep coming back to it, even though pirates keep handing me my arse on a plate and I spend a lot of time just flying across empty stretches of space.
Jagged Alliance 2 takes up a lot of my time as well. I swear I’m trying to understand the mechanics so I can make my own turn-based tactics game!