somethting wrong in unity3 need your help,Thanks!

When i bulid it to .exe in unity3 something wrong happend!
I use sqlite3.so i use the sqlite3.dll.
In the unity 2.6,everything is OK.
What can i do?
Thanks !

1:ArgumentException: The Assembly System.Configuration is referenced by System.Data. But the dll is not allowed to be included or could not be found.
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List1 alreadyFoundAssemblies, System.String[ ] allAssemblyPaths, System.String[ ] foldersToSearch, System.Collections.Generic.Dictionary2 cache) (at E:/BuildAgent/work/68355d6e5d19d587/Editor/Mono/AssemblyHelper.cs:52)
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List1 alreadyFoundAssemblies, System.String[ ] allAssemblyPaths, System.String[ ] foldersToSearch, System.Collections.Generic.Dictionary2 cache) (at E:/BuildAgent/work/68355d6e5d19d587/Editor/Mono/AssemblyHelper.cs:55)
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List1 alreadyFoundAssemblies, System.String[ ] allAssemblyPaths, System.String[ ] foldersToSearch, System.Collections.Generic.Dictionary2 cache) (at E:/BuildAgent/work/68355d6e5d19d587/Editor/Mono/AssemblyHelper.cs:55)
UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[ ] paths, System.String[ ] foldersToSearch) (at E:/BuildAgent/work/68355d6e5d19d587/Editor/Mono/AssemblyHelper.cs:86)
UnityEditor.HostView:OnGUI()

2:Error building Player: Extracting referenced dlls failed.
UnityEditor.HostView:OnGUI()

nothing at the time, system.data does not work

Thank you!
But i don‘t know how to deal with it .
Can you tell me how to do ?

Hello guys !
Did you finally deal with it ?

I also got this problem… anything new?