Hello everyone!
I’ve just released Sonity, an audio middleware for Unity, which I’ve worked on solo for the last ~6 years (not full time).
Website | Tutorial Videos | Documentation | Support
I’m having a launch discount of 50% for 1 more week!
(got covid when it launched last week, best timing ever xD)
Some overview of features:
- Components for triggering sounds without code.
- Live-edit and multi-edit everything.
- Automatic asset creation and reference finder.
- Music functionality like playlists, stems and intros.
- Visually debug sounds live in-game.
- Custom DSP filters and distortion per voice.
- Record sound parameters for automatic scaling.
- Highly optimized system with IL2CPP support.
- Fully documented source code provided.
- Developed and used in commercial games.
- Crafted with my experience as a game audio professional.
If you have any questions don’t hesitate to poke me here or head over to the support discord!