Sound Reactive Animation (540679)

Hi Uniteers,

I’ve just started diving into using Unity and the mad scientist in me has a few questions, is there any way of driving the animation of an object by using the levels of an audio file, I guess a simple example would be using the amplitude of the sound file to ‘shake’ the x axis of an object, I know im probably entering into scripting territory here but i was curious if anything like that was built into the box of goodness that is Unity :slight_smile:

Hello,

Almost everything is possible :wink: Take a look at this one: Unity: Making a simple audio visualization | 41 Post
Maybe you could find something that helps.