Bumping this to see if anyone has any ideas. See the post here for the previous post on this subject.
I’m trying to get Lumosity’s Steamworks to work on Mac. I followed the instructions for the Mac .bundle file and ran into the same problem that Majicpanda encountered:
…trying to build to OSX or using it
on my MacBook with OSX isn’t working
either. Followed the PDF exactly for
file structure and copied over the
right libsteam_api.dylib to the
project and still getting
Has anyone got Steamworks working on a Mac? If so, can you please post your solution. Thanks!
tldr; Followed instructions w/Steamworks notes, ran game in editor (4.5.1) and got the error “DllNotFoundException: SteamworksNative” stack trace below.
ManagedSteam.Steam.RestartAppIfNecessary (UInt32 ownAppID)
Steamworks.Awake () (at Assets/Plugins/Example Code/Steamworks.cs:70)