I input letter “W” “A” “S” “D” into UI of inputfield,then the character will move in the world. how can i fix it?
some options
- Could disable player controller while menu is open (or movement part)
- From UI can check if some control is active, https://docs.unity3d.com/ScriptReference/UI.InputField-isFocused.html or Redirecting to latest version of com.unity.ugui
Thank you,it is useful. maybe i can use some static variable to mark it.but why the inputfield UI not auto override the Input class?